3/19/2024 0 Comments Sonic mania steam imageI always have to stall to get heavy rider at the end because it only takes 3 grabs to take out all his tentacles even without damage boosting. One thing I thought would be cool would be if the final boss had a hand grab added to the start of the fight but the rest of the fight was the same, that way you could see all 4 heavies in a normal run. I dont think the Spider is so great either but all that needs is visual indicator like a color swap on the star to let you know you can't hit it and maybe a different sounding bounce off instead of letting you go "behind it". Shredder's the weakest boss by far and Aaron Webber kind of gives a nod to that in the week's official sonic stream. I do like my idea of replacing the shredder with Heavy Rider (crazy paperboy/girl) and then just having sonic and tails fight heavy king too. Yeah I mean.if you do Knuckles & Knuckles it feels more interesting because you fight Heavy King and then you fight an even stronger version in the last zone, but knuckles and knuckles is kind of a joke playthrough so it doesnt fully work. ![]() I do really like the idea of justifying knuckles showing up to ride the tornado with them by subverting the knuckles trap trope, but that's just what I'd do (comedy bit). ![]() Yeah the boss is in act 1 but the miniboss is in act 2. I just thought they did the act 2 is the old one thing just to mix it up. ![]() Having everyone except sonic and tails (or knuckles) turn upsidedown and then the heroes fall would be a really simple way to explain it. Yeah it doesnt have to turn upsidedown, that's just how i'd convey it to people in a way that didnt seem like he got "blown up somehow".
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